Mental Sign
The duration of this skill increases by 2 seconds for every 1 intelligence point (INT) you have.
Mental Sign increases the intelligence (INT) of a target and increases the attack rate for wands, yielded by Magicians. More INT grants Assists longer buff times and higher HP recovery with Heal, Circle Healing, and Heal Rain. Acrobats and Rangers yielding the bow will also appreciate the extra INT to increase their MP pool for certain skills.
Mental Sign Stats
| Icon
| Name
| Type
| Cool Down
| Cast Time
| Weapon
|
| Mental Sign
|
| N/A
| N/A
| Stick
|
| Requirement(s):
| Character Level 18, Heal Level 3
|
| Description:
| Increases INT of a target.
|
| Lvl
| Atk
| FP/MP
| Dur.
| Chance
| Effect
|
| 1 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +1 |
| 2 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +2 |
| 3 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +3 |
| 4 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +4 |
| 5 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +5 |
| 6 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +6 |
| 7 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +7 |
| 8 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +8 |
| 9 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +9 |
| 10 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +10 |
| 11 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +11 |
| 12 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +12 |
| 13 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +13 |
| 14 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +14 |
| 15 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +15 |
| 16 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +16 |
| 17 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +17 |
| 18 |
N/A |
0 FP, 25 MP |
4:00 |
N/A |
INT +18 |
| 19 |
N/A |
0 FP, 25 MP |
3:00 |
N/A |
INT +19 |
| 20 |
N/A |
0 FP, 25 MP |
5:00 |
N/A |
INT +20 |
Mental Sign Video Animation
Related Links